Joined: Wed Jan 11, 2012 6:12 am Posts: 2355 Location: Moscow, Russia
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Hi Sorry, I have not got your question :( I'll try to describe the functions related to the keywords mentioned in your post. The tracking process is not real time - this is an "offline" processing of previously shot records. You can load an existing rigged character (including the FBX format) to preview and/or export the tracked animation targeted to this character. You can open an existing skeletal animation, solely for preview purposes - no editing allowed.
If the above information does not answer your question, then please explain it in more detail.
PS. This forum is for international audience, so preferred language is English. Please direct your requests in Russian to our tech support email.
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