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Hi, I am new here, but I would like to refresh this topic as I am experiencing the same issues using Unreal 5.0.3. My situation is slightly different as in the video we saw in this thread, also the movements in IPI Studio seem to be jittering. In fact in Studio, on my side, everything is very very smooth. Whereas in Unreal, once connected to a metahuman (low quality one) it starts to drop. I like it honestly but I am trying to have it perfect.
I used the trial version and two Kinect First version (360). I will try with two kinect XBOX ONE and I will also try to use it with Unreal 4.27. It seems to me a matter of computing power more than anything else. Lighting can be a problem? It is very well lit in fact... The clothes of the actor though, should be a little bit less chaotic. But still, the IPI Studio live was just perfect. So... It's when you cross from Studio to Unreal.
So my specs are: i9 9900K, 32 GB, 512 GB ssd, RTX 2070
Bye! A.
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