I have downloaded the iPi Desktop Motion Capture software and installed it.
Whenever I try to run it, the splash / startup screen comes up, then a Microsoft.NET Framework dialog box comes up. However, it apparently does not have sufficient time to draw before it crashes, because immediately after the window frame is drawn, I get a "iPi Studio has stopped working" error.
I checked around on the forum, and saw
this post.
I do have an integrated Intel chip, but I am running Direct X11 which supports Shader 5.0, according to the
Steam support site. I would think even if my graphics card does not support it via hardware, it should be able to handle it via software (just much more slowly).
Anybody know if this is the problem?
Is there a way to fix this through software?