Thanks, good idea about making 75 degrees FOV the default. Will be included in next update.
Status reporting will be improved in future versions. This is not easy to change because of the way it was coded. By the way, we plan more GPU acceleration for calibration process (currently, some calibration steps are implemented using CPU). Complete GPU accelerated calibration should be much faster, probably fast enough to make detailed status reporting irrelevant.
Latest version is always available to you via autoupdate. Trial version is always based on the same code as full version. So you already have latest version.
Greenlaw wrote:
A small bug, which you probably already know about: when saving out animation files, I noticed that all formats save out with the .bvh extension, regardless of the actual format. Not a big deal, but I just wanted to point it out.
This is a Windows bug (the export dialog is based on standard Windows control, it is not even a .NET control). If you are using Microsoft's automatic updates, you should receive a relevant update in one of latest Microsoft's updates, at least on Vista 64 bit. I hope Microsoft will soon fix this problem on other platforms, too, is they did not already fix it.