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PostPosted: Mon Mar 05, 2012 3:03 am 

Joined: Mon Aug 03, 2009 1:34 pm
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Location: Los Angeles
Thank you! That was exactly what I needed to hear. :)

G.

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PostPosted: Sun Mar 11, 2012 10:07 am 

Joined: Sat Aug 08, 2009 4:08 pm
Posts: 91
Location: Los Angeles
Below is the explanation of the differences from Microsoft. Hope this helps.

"The new Kinect for Windows sensor is tailored to support and enhance the Kinect experience on Windows with features such as "near mode," skeletal tracking control, API improvements, and improved USB support across a range of Windows computers and Windows-specific acoustic models. Microsoft has also dedicated a large team of engineers to continual improvements of hardware and software associated with Kinect for Windows, and is committed to providing ongoing access to Microsoft's deep investment in human tracking and speech recognition. Simple changes include shortening the USB cable to ensure reliability across a broad range of computers and the inclusion of a small dongle to improve coexistence with other USB peripherals.

Kinect for Xbox 360 was built for and tested with the Xbox 360 only, not with any other platform, which is why it is not licensed for general commercial use, supported, or under warranty when used commercially on any other platform."


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PostPosted: Sun Mar 11, 2012 10:09 am 

Joined: Sat Aug 08, 2009 4:08 pm
Posts: 91
Location: Los Angeles
BUMP...

I have the original Xbox version and I wonder if I add the new Win version will ipi work with a mixed set or do they need to be a matched set?


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PostPosted: Sun Mar 11, 2012 10:39 am 
iPi Soft

Joined: Wed Apr 07, 2010 4:33 am
Posts: 468
InfoCentral wrote:
I have the original Xbox version and I wonder if I add the new Win version will ipi work with a mixed set or do they need to be a matched set?


It should (if MS Kinect SDK is installed).


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PostPosted: Sun Mar 11, 2012 11:40 am 

Joined: Mon Aug 03, 2009 1:34 pm
Posts: 2423
Location: Los Angeles
Is the Kinect for XBox and Kinect for Windows essentially the same device, just with different firmware and drivers? Is the Windows version capable (when enabled) of capturing higher quality?

Just wondering if there is a compelling reason to eventually upgrade to the Windows version.

G.

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Artist/Partner - Little Green Dog | My Demo Reels (2013,) (2015,) (2017,) and (2019)
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PostPosted: Thu Mar 29, 2012 6:21 am 

Joined: Thu Mar 29, 2012 6:03 am
Posts: 1
andrew wrote:
InfoCentral wrote:
I have the original Xbox version and I wonder if I add the new Win version will ipi work with a mixed set or do they need to be a matched set?


It should (if MS Kinect SDK is installed).


Dear Friends,

Can anyone confirm if they have used 1 Kinect for windows and 1 Kinect for Xbox to do a mocap recording with iPisoft with 2 kinects.

I already have one Kinect for Xbox and an answer to this question would help me decide what I need to buy to do a 2 kinect recording.

Many thanks
TS


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PostPosted: Thu Mar 29, 2012 11:22 am 

Joined: Mon Aug 03, 2009 1:34 pm
Posts: 2423
Location: Los Angeles
From what I can tell, there is very little difference between Kinect for XBox and Kinect for Windows. The extra cost is essentially for the developers kit. For the average user, there may be some comfort in knowing that it's 'officially' supported for Windows on a PC. Other than that, it's just a lot more expensive.

This is only my opinion though. Hopefully somebody with more solid information will pop in and add to the discussion.

The ASUS 'Kinect' clone sounds interesting. No motor for tilting (which isn't necessary but I do find this feature convenient when setting up a session,) but unlike Microsoft's device, the Asus version does do 60fps. The 'downside' is that it only does this in 320 x 240 mode, but it's been previously stated that a higher framerate is far more important for accurate motion capture than resolution.

Right now I'm more curious to hear from users using the Asus model.

G.

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Artist/Partner - Little Green Dog | My Demo Reels (2013,) (2015,) (2017,) and (2019)
Image
Watch a one minute excerpt on Vimeo now!


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