kat wrote:
...I need to process a shit load of mocap and I could do it on multiple machines in a batch
I've been asking for a batch queue for a couple of years and I think it's on their list of 'things to do when we're not quite so busy'. FWIW, the batch queue became less critical for me when the software switched to GPU a couple of years ago--before then it took Studio about 10 to 15 seconds per frame; now it takes 0.67 seconds per frame on my modest (by today's standards) GTX 460, so you might understand why I don't feel quite the need to complain these days. That said, I can still really use this feature. REALLY! :)
BTW, you can process using multiple instances of Studio at the same time on a single machine. Not ideal I know but depending on your graphics card this can help cut down processing time.*
G.
*On second though, I'm not sure this is any faster--I haven't actually tested multiple instances for speed. All this may really mean is that you don't have to be quite as attentive to the renders since you can load and run several files at the same time--which essentially what you get with a batch queue anyway, you just need more resources to do them all at the same time. In any case, multiple instances also makes it possible to be tracking one file while setting up the next one, which is still helpful.