
Is it normal to look this blotchy?
I can't seem to get any good results with it.
It looked a lot sharper and accurate on the computer that used the GeForce 8400 card.
If I'm going to use this software I need to make it work on this computer (the one that uses
the GeForce GTX 560 Ti. Can you give me any pointers?
If it helps at all, I am trying to get this working in our studio for something awesome.
I am one of the animators for Red Vs Blue at Rooster Teeth and we're working on
season 10. We just finished an insane crunch-time to get the first scene done in time
for PAX East. They gave the team time off and so I've been using it to run experiments
and work on my own animation projects.
Everyone is back now and we're about to get started on animation again.
I'm trying hard to get iPiSoft into the workflow for doing falls and ground mocap. It's
near impossible to get good result when relying on sensors. I showed Burnie Burns and
the crew what I was experimenting with using iPiSoft and they're pretty excited about it.
So that's what I'm pushing for. It would be pretty cool for you guys too if you were able
to say "used on RvB Season 10". hehe. At least if you're into that stuff.
So anyway, I've got to call it a day. I wish I would have been able to get the dual Kinects to work
over the weekend. I need at least dual since I am doing a lot of spins, flips and falls. 1 kinect doesn't
work so well for that. Maybe I'll get another chance to try again next weekend. If you know anything
about what I might be able to do to improve capture results I would really appreciate the help.
I must be doing something wrong. I watched the videos on this site:
http://nycppnews.com/reviews/joe-herman-reviews-ipi-softs-markerless-motion-capture-system/That guys had no problems getting it to work.
-Shane