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 Post subject: Hand presets.
PostPosted: Fri Mar 16, 2012 5:56 pm 

Joined: Thu Sep 09, 2010 5:48 pm
Posts: 82
If there is going to be finger key framing, I'm doing to need the ability not only change, but save and import preferably by a drop down list. And to interpolate from one to the next. So if I have a hand as a 'fist' on frame 1 and 'point' on frame 24, i need the software to interpolate the two actions.

Dale


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 Post subject: Re: Hand presets.
PostPosted: Wed Apr 11, 2012 1:46 pm 

Joined: Wed Apr 11, 2012 10:25 am
Posts: 7
This this excellent suggestion to attack the problem.


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 Post subject: Re: Hand presets.
PostPosted: Thu May 03, 2012 8:17 pm 

Joined: Fri Apr 17, 2009 12:29 am
Posts: 20
This is the most important features for ipisoft. So, everything that can make animator's life easier for tweaking hand and finger, would be very very appreciate! Thank you very much for doing this.


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 Post subject: Re: Hand presets.
PostPosted: Fri May 04, 2012 11:54 am 

Joined: Mon Aug 03, 2009 1:34 pm
Posts: 2423
Location: Los Angeles
I agree: Hand presets is a fantastic idea for the upcoming 2.0 rig.

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