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 Post subject: Copy bones
PostPosted: Sat May 05, 2012 8:57 pm 

Joined: Wed Apr 04, 2012 4:47 am
Posts: 51
You can copy whole animation. But can you please have a copy bone animation pose?

The hand and head tracking isn't great with IPI so would help if there was copy bone animation.

Thanks


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 Post subject: Re: Copy bones
PostPosted: Mon May 07, 2012 11:33 am 

Joined: Mon Aug 03, 2009 1:34 pm
Posts: 2423
Location: Los Angeles
Technically speaking, iPi DMC 1.0 does not support head and wrist tracking. You can cheat this (sort of) by keying the joints but this isn't really tracking, it's actually 'roto-capture' or manual matchmoving. You will be much better off key framing wrist and head animation in an animation program. Many animation programs will allow you to create pose libraries which can speed up the process.

iPi DMC 2.0 is anticipated to introduce head and wrist capture later this year. (Probably in the fall or early winter based on recent announcements.)

Hope this helps.

G.

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 Post subject: Re: Copy bones
PostPosted: Wed May 09, 2012 6:22 pm 

Joined: Wed Apr 04, 2012 4:47 am
Posts: 51
It does help. Thanks


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