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 Post subject: Sliding feet problem
PostPosted: Fri Aug 03, 2012 10:29 am 

Joined: Fri Oct 30, 2009 9:49 pm
Posts: 21
Location: São Paulo - Brazil
I need some help with sliding feet. Once I export my character to iclone and convert it in iclone converter, I get sliding feet when my avatar stands. How to solve this problem.
Thanks
Toby


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 Post subject: Re: Sliding feet problem
PostPosted: Fri Aug 03, 2012 11:36 pm 

Joined: Sat Jan 15, 2011 4:54 am
Posts: 48
Location: Australia
It all depends on your setup, when recording do you get any yellow depth information on the feet?

It's possible to lock the feet in 3ds max like so

Image

however I don't know what authoring tools you use

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 Post subject: Re: Sliding feet problem
PostPosted: Sat Aug 04, 2012 7:10 am 

Joined: Fri Oct 30, 2009 9:49 pm
Posts: 21
Location: São Paulo - Brazil
About yellow on feet, I don't know I'll look for it in the next mocap. Authoring tools, I export in Iclone format from Ipi-studio, and convert it Iclone motion inside Iclone with it's converter.
Thanks for your reply
Toby


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 Post subject: Re: Sliding feet problem
PostPosted: Sat Aug 04, 2012 2:55 pm 

Joined: Fri Oct 30, 2009 9:49 pm
Posts: 21
Location: São Paulo - Brazil
cra0kalo wrote:
It all depends on your setup, when recording do you get any yellow depth information on the feet?

I have some yellow in the floor where I stand. But the feet it's ok. Could be nice to have inside ipi studio a way to anchor the feet or foot in parts there isn't need to move the feet.


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 Post subject: Re: Sliding feet problem
PostPosted: Tue Aug 07, 2012 1:23 am 

Joined: Sat Jan 15, 2011 4:54 am
Posts: 48
Location: Australia
natofor wrote:
cra0kalo wrote:
It all depends on your setup, when recording do you get any yellow depth information on the feet?

I have some yellow in the floor where I stand. But the feet it's ok. Could be nice to have inside ipi studio a way to anchor the feet or foot in parts there isn't need to move the feet.

Try wearing some "black" shoes to contrast your feet from the background and see if the yellow depth information is gone from that area

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Lead of Operation Reaper
http://projectreaper.com


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