Change font size
It is currently Mon Jun 29, 2026 7:04 pm


Post a new topicPost a reply Page 1 of 1   [ 1 post ]
Author Message
PostPosted: Sat Mar 09, 2013 1:06 pm 

Joined: Sat Mar 09, 2013 12:51 pm
Posts: 3
So I'm trying to figure out if Ipi studio can keep expresso tags and polymorph tags,and such other tags like dynamic,or if there is a way. I am using a rig I've made,that has stuff ,such as facial expressions,lip sync and controllers,and such they get deleted(the tags) when I export.I am using Cinema 4D btw.

In ipi studio they have exporting options of .FBX and .BVH,and some others.The .fbx is the one I use now,because It gives me the skeleton and rig combined. While the .bvh only gives the skeleton ,in which I don't know how to merge with the rig anyways.So I use FBX,though It takes all of my expresso tags and poly morph tags of it.

My question is: Is there a way to keep them,or is there someone who can modify my rig so they don't get taken off or possibly a easier way to all of this?

The main problems is that the Tags used to keep my rig together and functional are taken away when exporting,so I really hope there is away around this.


Thanks :)

And if someone could email me at yeahmantag654@yahoo.com with a solution,that's be great,thanks.


Also,to get the rig into IpI studio,I export it as an .FBX(2012) file.....then open it up into Ipi,then Export it as either .FBX,.BVH.....Just for further info.


Attachments:
File comment: Ive included 3 diffrent examples in the C4d project.
1.The Rig - Untouched
2.The FBX Export of the rig
3.The Bvh export of the rig.

Desktop.rar [557.01 KiB]
Downloaded 657 times
Top
 Profile  
 
Display posts from previous:  Sort by  
Post a new topicPost a reply Page 1 of 1   [ 1 post ]


Who is online

Users browsing this forum: Bing [Bot] and 7 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB® Forum Software © phpBB Group
610nm Style by Daniel St. Jules of Gamexe.net