Hi
I have a problem to import a 3D character in Ipi soft studio.
First, I can't import of 3D model in format fbx. When I importe a model in fbx format, this message appears (see screen below).
Attachment:
Bug Importing fbx model.jpg [ 305.1 KiB | Viewed 14796 times ]
Then, when I importe a new 3D character in dae format, the character appears in T pose but perpendicularly to my actor and much bigger.
Attachment:
Bug Importing dae model.jpg [ 278.45 KiB | Viewed 14796 times ]
Once I have linked the Source Bones to the corresponding Target Bones, the 3D model's legs and arms seems to be ok but the torso and the head are always against the ground (see screen below).
Attachment:
Spine issue.jpg [ 313.85 KiB | Viewed 14796 times ]
And sometimes when I link some bones, the model becomes really gigantic compared with my actor (see screen below).
Attachment:
Spine issue.jpg [ 313.85 KiB | Viewed 14796 times ]
Can you help me to fix my problem ?
And thank you in advance to have read this post
Reguards
Bruzzy