motorsep wrote:
According to Brekel, K2 is a way more precise than K1. Are you guys already working on support for K2 in iPiSoft ?
What exactly does his "precise" mean?
The main improvement for us is far less noise level, especially when using multiple sensors. This does not add any precision, but reduces the number of tracking errors.
We also see that the real depth resolution of Kinect 2 is about twice better (in linear size). This helps with small details like feet and practically has no value for tracking of large body parts.
Another improvement is skeleton tracking in Kinect SDK. 6 persons instead of 2, better head rotations, limited hips bends, rough hands tracking. However, our software does not use it at all, we have our own tracking algorithm (in contrast, Brekel relies on tracker of Kinect SDK). And still, there are limitations: expects an actor is facing the sensor (practically no turns), no spine bends, poor feet tracking.