Hi everyone. It's a pleasure to meet you all. I design video games for a hobby as part of a team called "FromSoySauce". We post all the progress on our projects, as well as a set of tutorial videos teaching people how to design video games here:
https://www.youtube.com/user/FromSoySauce/videosOur most recent game is based on a smash-bros-esq fighting engine. The idea for it is basically Smash bros but with a mix of our own characters and a big handful of the other most popular indie game characters that we get permission to use. As you might guess animation is the longest part of the work and I heard motion capture could really speed that up! I just had a few quick questions.
Why do most of the demo videos I see not have hand movement?
And is it possible to get the animations I record onto autodesk maya and tweak them? Or add new bones to the skeleton?
Thank you so much for your time everyone!