My video drivers are up to date. This is what I'm using for my mocap.
2014 Mac Pro (running bootcamp for windows)
3.5GHz 6-Core Intel Xeon E5 processor
16GB 1866MHz DDR3 ECC memory
GPU: Dual AMD FirePro D500 with 3GB GDDR5 VRAM each.
Running Ipisoft Basic version 3 with 4 ps3 eye cams at 50fps (No frame drops)
For my recordings and tracking I turned off AMD CrossfireX and I am using 1 GPU as the tutorial requested. My calibration results came up perfect in all 4 cams and the camera measurements are a bit accurate. Below is my calibration file and pictures of my results.
https://www.dropbox.com/s/w7almwyvyzg0e ... Calib?dl=0https://www.dropbox.com/s/6fg2cfnhomgop ... 1.JPG?dl=0https://www.dropbox.com/s/v0emhnr38o2t6 ... 2.JPG?dl=0This is the action project file.
https://www.dropbox.com/s/156l9lyqeuh46 ... Video?dl=0I also tried your suggestions but was still having difficulties. Whenever I click the refit pose button, the actor does not align to me in the scene. Also, my camera 2 and 3 shows a smaller actor. I don't know if that causes this issue. Camera 1 and 4 shows the actor in relation to my height though. Here is a video:
https://www.dropbox.com/s/32ygdzh7hesyn ... s.MOV?dl=0In this video, I noticed the actor's arms where sort of in line with mine but the lower body was messing up whenever I click refit pose. I decided to where dark socks to add more contrast to my feet but that did not solve the issue.
(This is unrelated but I just want to know if 4 Xbox kinect 2.0 can do accurate fast motions and rotating motions just like 8 ps3 eyes. The pro version of this software outlines fluid motions but I don't know if that applies to 4 kinect 2.0s.)
Thanks again