Michael Nikonov wrote:
apside wrote:
... i want to be sure that i can use it in 3DSMAX...
UPDATE:
Latest version supports export to COLLADA (.dae) format. This format is supported in 3D MAX. I hope this resolves your problem.
Well, yes and no.
You're correct in that 3DS MAX can import .dae format files (file->Import->dae). But like .fbx format, as far as I can tell, you can't apply those files directly onto a biped.
The only way to apply motion capture to a biped is via the motion capture roll out on the biped toolset. That only supports .bip, .bvh, and .csm
So, unless you're aware of a way to import motion data onto a biped via the file->import route (which so far has never worked for me), I don't think this is quite what is needed. The version of .bvh currently exported doesn't work with bipeds in Max2k9.
thanks
David