vmaslov wrote:
I don't get your idea in dropping frames in one camera in favor of another. What's the point of connecting 2 cameras in this case?
Does single Kinect work well on your PC?
Do you use laptop or desktop?
Have you tried various combinations of USB ports for connecting 2 Kinects?
To minimize hardware requirements you can set cameras to depth-only mode. In that case you'll have to use
board method for calibration, as light marker method requires color image.
I would like to drop frames in one of the camera so they both can be at least a even 20 instead of one being 25 and the other one running at 6 frames then just dropping. I would like them both to just be even.
Yes one does work well. However I would like to just use both of them for a cleaner looking animation because I can't spend or do any extremely complex actions.
I'm using my laptop for this but I might have to start using a slave which I was hoping I wouldn't have to do but it is what it is.
Has for my Xbox One Kinect I have indeed tried multiple combinations but it seems that I can't use any actual USB connect cables because the only adapter on the market won't he use them