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Hi, I tried for two days to send live link data to an unreal 4 mannequin and this is the result.
My setup is: 2 kinect XBOX 360.
Intel i9 9900k, 32 gb, 2070 rtx and 512 ssd.
So my understanding is that there is something not really working well when I try to "see" the mannequin in U4 working. As you see in the video, everything seems to be quite acceptable on IPI Studio. You see I have 28-30 fps. When I go to U4 you can see how everything starts to lag. Is it just bare computing power? Is it about GPU? CPU?
Any help would be greatly appreciated!
thanks!
Alex
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