McWannabe wrote:
Thanks Greenlaw - I'll try a slight compression at some point, but I did get it to work without any compression and did a calibrate and my first try at motion capture.
Yes, calibration in iPi DMC is very good now. It's fast (takes five to 10 minutes) and I get all green markers every time!
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I'm going to have to dig thru the 'manual' and figure out how to get it back on track when it loses an arm - as that's what it did within a few frames.
It's easy. Go to the 'bad' frame and make a note of the frame number. Then use fk or ik to correct the pose, and (this is optional) click Refit if you think it will help. Then click Track Backwards until you pass the frame where the motion started to go off. Go back the the manually adjusted frame and then click Track Forward for as far as you think you need to re-track the motion.
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I'm also on a shiny hard wood floor, which could cause issues? I'll look at putting down a large black tarp to cover the area of interest.
One of problems I had when I took the system to work last year was a very shiny floor. This created a mirror image of the action which totally confused the calibration and tracking processes. A matte surface for the floor would help. Maybe a blanket or a carpet? (I'm using green foam tiles I purchased from this source:
WondermatQuote:
I actually did screen grabs for colors using Jovian
http://www.joviancolorpicker.com/ to set my hand, sleeve, hair, etc. exact colors, hoping that would help it to track.
I'm not sure that's necessary. What I do is alternate between Analyze Actor and Refit Pose a few times. This combination seems to help tracking accuracy a lot.
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My cameras may also be a bit high. They are all around 7.5 feet up and in a large rectangle pointing slightly downwards.
My cameras are pretty high up, though not all are that high. I think a problem with having all the cameras up too high is that you may not get good a good reading of the feet. (Also, watch out for long pants cuffs. See
my blog posts for details.)
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But ... hopefully, with a few adjustments, I'll get this working.
Good luck!
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Then, it's time to figure out MotionBuilder and all the FBX idiosyncrasies that go along with working in Lightwave.
Are you in the Lightwave Hardcore program? If so let me know in a private message; I have some info that may be helpful.
G.