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PostPosted: Fri Dec 17, 2010 9:37 am 

Joined: Sun Aug 02, 2009 10:57 am
Posts: 107
Greenlaw wrote:
I suppose you could draw a big circle on the ground to get a plane. I don't know if this is better or worse than what I'm doing (very few points as opposed to many,) but it will be a lot more data so it may be more accurate. Just thinking.


I have been drawing a circle and then a line thru the circle and grabbing some points here and there. Possibly not enough spread between the points I've been using?

It may be that I should draw a large triangle, and just get points at tips of triangle?

---
Yeah, I hope they implement head tracking. Might be able to wear two of the lighted noses, one at the back of the head, which would make it fairly easy to determine head position and angle.


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PostPosted: Fri Dec 17, 2010 10:21 am 

Joined: Mon Aug 03, 2009 1:34 pm
Posts: 2423
Location: Los Angeles
Even if I was required to manually matchmove the head in iPi DMC that would be better than not having any head motion at all. I read elsewhere in these forums about somebody doing something like this in DMC, or so that's what I thought he was saying, but I can't seem to get this to work with body parts that iPi DMC doesn't automatically track. Is this really possible or did I misunderstand the post?

If this is possible in the current DMC, could somebody please explain how to me? It would be very useful to me. And if manually matchmoving the head in DMC is not possible, could the iPi developers look into enabling this?

Thanks in advance for any info or help!

Greenlaw

P.S., I'll see if I can find that post later today, and post the link here.

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