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PostPosted: Mon Nov 15, 2010 9:30 pm 

Joined: Sun Aug 02, 2009 10:57 am
Posts: 107
I'm trying to create a MotionBuilder template for the ipi created bvh.

I'm a little unclear on a few things.

Should I map LowerSpline to Spline and MiddleSpline to Spline1?

What do I do with Chest?

Anyone have a working template for the latest version of ipi with the Clavicles (where they just added when we got shoulder tracking? I'm just now learning ipi)?

BTW - as I'm also trying to learn MotionBuilder 2011, I'd appreciate any tips to getting all this working.

I'll be using Lightwave and also possibly Fusion as my destinations, maybe Maya or Modo if I can ever find the time to learn them.

Thanks!


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PostPosted: Fri Nov 26, 2010 5:41 pm 

Joined: Fri Nov 26, 2010 5:06 pm
Posts: 1
I'm going to try out the iPi DMC for the first this weekend. My target is motion builder. I'm not sure how far I'll get in a few days, but when I've gotten so far as to the motion builder import, I'll let you know my results.

/ Jack


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PostPosted: Thu Dec 30, 2010 3:26 am 

Joined: Mon Jun 21, 2010 11:23 pm
Posts: 15
Two ways to do:

A,in Navigator windows [character]rollout select the character ,then "Extract Naming Template",last Save selection,no takes.

B,characherize any Bvh from DMC putout,next time more drag bvh file from "Asset Brower" into bone,then "BVH replace Animation".


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PostPosted: Thu Dec 30, 2010 7:53 am 
iPi Soft

Joined: Tue Mar 31, 2009 9:13 pm
Posts: 805
The following information can be useful:

viewtopic.php?f=6&t=4806&start=10


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